In Fleet Week 2021, its physicalized, albeit incomplete, model was on the showroom floor. In Fleet Week 2020, the reworked Redeemer made a debut with a holo model in game. It was finally decided that its role should solely be a gunship and so development finally proceeded on this basis. This left the role of the Redeemer in limbo for many years. During the development of Squadron 42, it was decided to create the Vanguard Hoplite instead of using the Redeemer as the games dropship, mainly due to the Vanguard's ability to fit inside the Javelin's hangar. Change of Roles: The original role of the Redeemer was to be both a gunship as well as a boarding/dropship.Apart from that, it had multiple design issues that would require significant rework.
It was one of the few hangar ready vehicles that didn't become flight ready for years, as it was not required by the Persistent Universe and Squadron 42 in 2018. The Doldrums: Even though it was the winner of TNGS competition, its final design didn't sit well with the developers.It was chosen as the first-place winner of The Next Great Starship competition. The Next Great Starship: The Redeemer was designed by a group of Star Citizen's backers called Four Horsemen ( Paul Dalessi, Tobias Frank, and David Simon).